![]() Amnesia: A Machine for Pigs is compared to The Dark Descent really heavily oriented towards storytelling, rather than combating monsters, which takes a different shift compared to its prequel. You'll venture on a journey through the whole factory, on a quest of finding your sons, overcoming struggles, solving puzzles and slowly recovering your memory. On his way through the factory, Oswald encounters odd monsters, creature that is a mix of a man and a pig often finding pigs that have the intellect of a child, playing around. While Oswald searches for his two sons, he often receives phone calls from a seemingly knowledgeable person, who tells Oswald what to do and where to go. ![]() Oswald's wife, Lily, died during a childbirth and so he made a promise to take care of their children as best as he can, whatever it would take. ![]() The story begins as Oswald wakes up in a caged bed, having lost his memory, he only knows his boys desperately need him and so he ventures to find them. Our protagonist has two sons Enoch and Edwin. He's always shown care and love for the poor and a serious distaste to the rich and wealthy. According to the notes found in game, Mundus is a very caring and kind man, or was. You play as Oswald Mundus, an industrialist who runs a large meat producing factory. The story of Amnesia: A Machine for Pigs takes place decades after the events of The Dark Descent. HOWEVER, NO SERIOUS STORY/ENDING RELATED SPOILERS ARE LISTED. ![]() ![]() IF YOU'RE PLAYING THE GAME FOR THE STORY, I SUGGEST READING NO FURTHER TO UNCOVER IT ON YOUR OWN. THE STORY SIDE OF THIS GAME IS SOMETHING WORTH EXPLORING ON YOUR OWN. ![]()
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